What is this Second Life? Hmm. Now that it is such second nature to me, that question feels like What is breathing?
Second Life is a virtual world. That means, it exists only in cyber space. Technically, it is an MMO - a massively multi-player online game. That means a lot of people use it at the same time. Online. Think about a chat room. Say what you will about chat rooms – they aren’t all filled with pedophiles and sex. Second Life has its share of shady characters. I wouldn’t let my kids loose in there unsupervised just as I wouldn’t let them hang out at Haight-Asbury. But in this virtual world, there is a lot going on that is totally unrelated to sex.
Consider an online class. Many online classes are supported by some internet site that has a “course management system” (CMS). This CMS will ahve a place to store lectures that the students read. Or, if the instructor is really enlightened, a Podcast, which is a recording that the student can listen to at another time. There will be a place to store assignments, a discussion among students and faculty, and, of course, grades. The delivery is primarily text based. So, forget about appealing to multiple intelligences! How is Second Life different?
Second Life has the user create an “avatar”, which is a character that represents the user. Most people in Second Life have human-looking avatars, but some create trolls, gnomes, animals, and whatever else they want. My avatar is a person named AuntFun Ellison. She is younger than I am and svelte. But all human avatars in Second Life, it seems, are younger and slimmer than their real life counterparts. AuntFun hangs out primarily on a place called imagiLEARNING island which is built for educators. She has a house there that she uses mostly to change her clothes. It is an avatar. It isn’t real. And yet, some of my human modesty comes through as I don’ want to have my avatar appear to be changing in a virtual world.
My avatar also cannot drink. She used to throw back margaritas with friends at the Tiki Bar, but in real life that made me uncomfortable. So, I don’t let her drink anymore. AuntFun doesn’t seem to mind. She has just as much fun without it.
This emotional connection between person and avatar is what makes this such a powerful learning medium. At a distance, courses no longer need to be primarily text based. Immersive environments can be created to train rescue workers, programmers, healthcare workers… The list is endless.
I hope that discussion of Second Life and avatars makes more sense to Sissy than the last one.